Competency 6.3
Manage resources and priorities
Boundary this domain is deliberately non-monetary. Everything touching revenue, pricing, contracts and assets belongs to the Monetise domain. A project can belong fully to Venture without ever generating a single euro.
Definition
Bringing a project to completion with limited resources — time, means, energy — through breaking down, realistic planning, prioritisation and trade-offs. The unglamorous competency that separates finished projects from perpetual drafts.
Components
- Breaking down into milestones: turning a distant objective into dated stages
- Realistic estimation: how long things actually take
- Prioritisation: important against urgent, cost against impact
- Progress tracking: knowing where you stand without lying to yourself
- Handling the unexpected: replanning without abandoning everything
- Letting go: saying no, deprioritising, dropping what has to be dropped
The four levels
- N1 Discovery Lower secondary · complete beginner
Is able to break a project into dated stages and to meet the first deadline.
Evidence of assessment
Draw up a simple reverse schedule for a project and deliver the first stage on the planned date.
- N2 Application Upper secondary · advanced beginner
Is able to prioritise between competing tasks and to justify the trade-offs made.
Evidence of assessment
Apply a prioritisation matrix to a real project and explain the trade-offs made.
- N3 Adaptation Tertiary · junior professional
Is able to steer a complete project within its constraints and to replan when the unexpected occurs.
Evidence of assessment
Deliver a project with progress tracking and at least one documented replanning.
- N4 Orchestration Experienced professional
Is able to steer several projects and contributors in parallel with shared management tools.
Evidence of assessment
Present a multi-project management dashboard maintained over three months.