Competency 7.1
Understand and choose revenue models
Boundary everything touching economic and patrimonial value. Running a project without a monetary dimension belongs to Venture; respecting the rights of others belongs to Collaborate (5.2), of which competency 7.2 is the mirror.
Definition
Knowing the landscape of revenue sources in creative work, comparing them against your activity and your audience, testing a first model and then building a diversified, resilient architecture. A revenue model is a design choice, not a platform's fate.
Components
- The landscape of models: advertising, sponsorship, products, services, subscription, licensing, donations, affiliation, crowdfunding
- Fit between model, activity and audience: what each model demands and what it damages
- Simple unit economics: what one unit earns and costs (a sale, a subscriber, an engagement)
- Diversification: not depending on a single source
- Revenue scenarios: projecting cautiously, comparing architectures
The four levels
- N1 Discovery Lower secondary · complete beginner
Is able to explain how the creators they follow make a living.
Evidence of assessment
Map the visible revenue sources of three creators with different models.
- N2 Application Upper secondary · advanced beginner
Is able to compare several revenue models for a given project, with their advantages and risks.
Evidence of assessment
Produce a comparative table of three models for a specific project.
- N3 Adaptation Tertiary · junior professional
Is able to test and validate a first revenue model on their own activity.
Evidence of assessment
Document a first real income (sale, engagement, sponsorship) with an analysis of the experience.
- N4 Orchestration Experienced professional
Is able to manage a diversified set of revenues and to model how they may evolve.
Evidence of assessment
Model three economic architectures with twelve-month revenue scenarios, and present the revenue mix actually in place.